Salaries
InGameJob
Glassdoor
ZipRecruiter
Description
LiveOps Engineers are constantly adapting and improving the world after launch. They rely on transforming data into engaging experiences, analyzing player behavior, tweaking in-game systems, and rolling out fresh content, all to keep players hooked and the game thriving.
Their days are filled with monitoring player behavior, analyzing performance metrics, and deploying updates that refine in-game systems, introduce new events and challenges, and balance gameplay elements. They work closely with developers, designers, and marketers, constantly iterating and evolving the game to keep players hooked and coming back for more.
Responsibilities
- Ensure the game's online platform operates seamlessly, monitoring server health, performance metrics, and uptime.
- Implement game updates, patches, and new features efficiently, minimizing downtime and player disruption.
- Quickly diagnose and resolve technical issues, bugs, and crashes impacting players' experience.
- Collect and analyze player data to identify engagement trends, optimize systems, and inform future live operations decisions.
- Design and implement in-game events, challenges, and activities that retain players, drive engagement, and promote monetization.
- Continuously monitor and adjust game balance through data analysis and player feedback, ensuring a fair and rewarding experience.
- React quickly to evolving player needs and industry trends, adjusting live operations plans to maximize player satisfaction and engagement.
- Develop automation tools and scripts to streamline routine tasks and explore new technologies to improve live operations efficiency.
Resources
Books
- The Phoenix Project: A Novel about IT, DevOps, and Helping Your Business Win by Gene Kim, Kevin Behr and George Spafford
- The DevOps Handbook: How to Create World-Class Agility, Reliability, & Security in Technology Organizations by Gene Kim, Jez Humble, Patrick Debois, John Willis and Nicole Forsgren
- Site Reliability Engineering: How Google Runs Production Systems by Jennifer Petoff, Niall Murphy, Betsy Beyer and Chris Jones
- Game Engine Architecture by Jason Gregory
- Data Science for Business: What You Need to Know about Data Mining and Data-Analytic Thinking by Foster Provost and Tom Fawcett
- This Is Service Design Doing: Applying Service Design Thinking in the Real World by Marc Stickdorn, Markus Hormess and Adam Lawrence
- Hooked: How to Build Habit-Forming Products by Nir Eyal and Ryan Hoover
Tools to learn
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☕ Remember you don’t need to learn all, these are only some of the more common tools for this role
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- Game Engines
- Git
- Jenkins
- Datadog
- Splunk
- Grafana
- Tableau
- Power BI
- Python
- SQL
- Excel
- Google Analytics
- Firebase
- Unity Analytics
- PlayFab
- GameAnalytics