Salaries
InGameJob
Glassdoor
Salary.com
ZipRecruiter
Description
A Game System Designer is the unseen hand guiding the intricate mechanisms that breathe life into a game. They craft and balance the interconnected systems that underpin the player's experience, from combat and economy to progression and AI behavior, mixing logic, challenge, and reward to create a compelling gameplay loop.
Every aspect of the game's interactivity, from the satisfying clink of a well-placed sword strike to the thrill of unlocking a new skill, is the result of their meticulous design. They ensure the gears of gameplay mesh seamlessly, driving players forward on a rewarding and engaging journey.
Responsibilities
- Design and implement the underlying systems that power the game's mechanics, including economy, inventory, save/load, and data persistence.
- Create and optimize complex algorithms and scripts that handle everything from AI behavior to physics simulation.
- Analyze player data and in-game metrics to identify areas for improvement, balance issues, and potential monetization opportunities.
- Translate gameplay concepts and mechanics into functional systems that are efficient, scalable, and support the desired player experience.
- Ensure the game runs smoothly and efficiently across various platforms and hardware configurations.
- Break down complex systems into reusable components for ease of maintenance, iteration, and future game development.
Resources
Books
Tools to learn
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☕ Remember you don’t need to learn all, these are only some of the more common tools for this role
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- Game Engines
- C#
- C++
- Python
- Git
- Visual Scripting Tools
- Jira
- Trello
- Tableau
- Power BI
- Rider
- Lucidchart
- Unreal Insights
- Unity Profiler
- Confluence
- Notion